Pocket FM: Audio Dramas app icon

Pocket FM Revenue & Ads

An audio drama app with serialized romance, horror and thriller series for listeners who want stories, not music.

Est. monthly revenue

$1M

flat vs prev. period

Downloads / month

401K

↓ 20.0% vs prev. period

Rating

4.7

272.2K ratings · #42 in Austria

Meta ads running

2,100

71 found · median 23

Pocket FM revenue and downloads trend

Est. monthly revenue

$1.0M ↑ 0.6% in 90 days

Dec 20, 2025: $969KOct 18, 2026

Monthly downloads

401K ↑ 0.6% in 90 days

Dec 20, 2025: 388KOct 18, 2026

Daily estimates from AppKittie, 302 days ending Oct 18, 2026. Revenue changed +4% and downloads +4% over the period. Meta ads live went from 1600 to 2279 between Aug 24, 2026 and Oct 18, 2026.

Pocket FM Meta ads: 2,100 active, longest running 148 days

Top 13 by days live out of 71 found (13 video and 0 image creatives). Tap any one to open the original in the Meta Ad Library.

10 more Meta ads are locked

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Ads from the Meta Ad Library via AppKittie, snapshot Oct 16, 2026. Store data from the App Store.

Two Thousand Meta Ads That Read Like Novel Chapters

Pocket FM is an audio drama app from Pocket FM Corp, with over 100,000 hours of serialized romance, horror and thriller series, offline listening and sleep timers. As of Oct 2026 it makes an estimated $1M a month from 401K downloads, 4.8x the Entertainment median revenue on 13.4x the median downloads. 2100 active Meta ads run at once, 91.3x the category median of 23, each written as a chapter of the story it sells.

Key takeaways

  • 2100 active Meta ads, 91.3x the Entertainment median of 23, plus 121 Apple Search Ads creatives. Active ads grew from 1.6K to 2.3K over 39 days.
  • All 13 top ads are video and 10 distinct copy lines cover them, most a first-person story opening. 7 link to Google Play and 6 to the App Store; the longest has run 148 days.
  • Meta Ad Library spend estimates come to $657K lifetime, reaching 41.8M people. The United States takes a modeled 70.2% of spend and France 14.5%; the gender split is 50.0% male to 49.9% female.
  • Monetization is coins, not plans: 10 in-app purchases at 5 prices, from $0.99 to $19.99 coin packs, plus a $4.99 weekly. Revenue per download is $2.49.
  • Of 200 reviews from Oct 3 to Oct 16, 2026, 53 (26.5%) mention price or coins and 41 of those are negative. The sample averages 2.58 stars against a 4.7 store rating.

Full teardown

Unlock 10 more Meta ads

Where Pocket FM spends on Meta

Audience and spend estimates built on Meta Ad Library data (reported for ads shown in the EU, with other countries modeled), lifetime of the ads found. The biggest audience is 35-44, taking 27.6% of spend.

Est. spend

$657K

Reach

41.8M

Avg. CPM

$15.70

Ads delivered

72

Spend by age

  • 35-4428% · $181,442
  • 45-5426% · $173,226
  • 55-6420% · $129,136
  • 25-3415% · $101,327
  • 65+10% · $68,122
  • 18-241% · $3,434

Spend by gender

  • Male50% · $328,229
  • Female50% · $327,392
  • Unknown0% · $1,066

Top countries by reach

CountryReachSpendShare
United States est.21.7M$460,83070.2%
France9.8M$95,37414.5%
United Kingdom3.8M$50,8527.74%
Spain2.8M$21,4273.26%
Italy2.6M$18,4132.80%

Rows marked est. are modeled by AppKittie from Ad Library coverage, not reported by Meta.

What Pocket FM does differently

Ad copy is the first chapter

2100

active Meta ads, 91.3x the category median

An older audience, split evenly

$657K

estimated lifetime Meta spend reaching 41.8M people

Two stores, one coin wallet

7 of 13

top ads link to Google Play, 6 to the App Store

The measurement gap

2100

active ads split across two app stores

1. Ad copy is the first chapter

Pocket FM runs 2100 active Meta ads against an Entertainment median of 23, and the copy is the product. Rank 1, live 148 days, opens: My mother gave birth to me with fins during an eclipse. Others start mid-scene, Damon: Kiss me, or They call him worthless, a good-for-nothing live-in son-in-law. Across the 13 top ads there are 10 distinct copy lines, all video, with a median run of 105 days. Only 1 mentions free; 4 carry hashtags like #WerewolfDrama and #AlphaFemale that name the genre. Each ad is a hook for one series, so the account can scale to thousands of ads by scaling the catalog, not the creative team. For Pocket FM, every title's opening lines become an ad, so the catalog is the creative pipeline.

2. An older audience, split evenly

Meta Ad Library spend estimates show $657K lifetime and 41.8M people reached. The age mix is unusual for an app with werewolf romance ads: 27.6% of spend went to 35 to 44, 26.4% to 45 to 54 and 19.7% to 55 to 64. Gender is a coin flip at 50.0% male and 49.9% female. By country, the United States took a modeled 70.2% of spend, France 14.5%, the United Kingdom 7.74% and Spain 3.26%. Spending into older cohorts only works if those listeners pay, and the coin model at $0.99 to $19.99 lets them pay per episode. For Pocket FM, the buyer the spend points to is over 35.

3. Two stores, one coin wallet

Pocket FM's top 13 Meta ads split their destinations: 7 send to Google Play and 6 to the App Store, including Spanish copy, Tras años de humillación, aimed at Play users. The product behind both is a coin wallet, not a plan. Of 10 in-app purchases at 5 distinct prices, the coin packs run $0.99, $1.99, $4.99, $9.99 and $19.99, with a $4.99 weekly on top. Revenue per download is $2.49 on 401K monthly installs, so the model needs volume and the ads supply it. Reviews push back: 41 of 53 pay mentions in the latest 200 are negative, mostly about the cost of finishing a story. For a smaller app, pay-per-episode plus heavy paid acquisition is a volume game; it only works when the story hooks are strong enough to be the ad.

4. The measurement gap

Pocket FM pushes 2100 active Meta ads and 121 search creatives at two stores, 7 of its top 13 to Google Play and 6 to the App Store, then sells coins from $0.99 to $19.99. The question is which story hook, and which store, brings a listener who keeps buying coins past the first episode, not the one who installs and leaves after the free chapter.

How much does Pocket FM cost?

10 in-app purchases, 5 distinct prices. Prices as listed on the US App Store, Oct 16, 2026.

Weekly$4.99
Other$0.99 · $1.99 · $4.99 · $9.99 · $19.99

Pocket FM vs the Entertainment median

Pocket FMMedian
Est. monthly revenue$1M$207K
Downloads / month401K30K
Meta ads running2,10023
Rating4.74.5

Median of 80 Entertainment apps with active Meta ads in our set. See the Entertainment hub ›

What Pocket FM users say about paying

Of 200 reviews from Oct 3 to Oct 16, 2026, 53 (26.5%) mention price or coins and 41 of those are negative, often saying finishing a story is too expensive. The sample averages 2.58 stars against the 4.7 store rating.

Latest 200 US reviews, Oct 3, 2026 to Oct 16, 2026

  • 5 star42
  • 4 star26
  • 3 star24
  • 2 star21
  • 1 star87

Mention price, trial or subscription

26%53 of 200 reviews, 41 of them 1 or 2 stars

There are ways to earn free coins such as watching ads or completing games. If the reward is high they will not pay out the rewards. The stories are mediocre bu…

1 stars · Oct 15, 2026

Great stories, but way too expensive. No way to buy book or coins at once or maybe allow ads to earn coins so you aren’t robbing consumers just for listening to…

1 stars · Oct 15, 2026

How to measure a playbook like Pocket FM's

Pocket FM runs 2100 active Meta ads into both the App Store and Google Play with an estimated $657K in lifetime Meta spend, so measurement has to connect a specific story hook to coin purchases, not installs.

  1. 01

    Connect Meta and see cost next to results

    Spend, installs and in-app events land in one report by campaign, so channels get compared on the same numbers.

  2. 02

    Send trial and purchase events back to Meta

    Core sends mobile postbacks to Meta and three other channels, so the algorithm can optimize for payers instead of cheap installs. Growth adds more channels.

  3. 03

    Connect RevenueCat for revenue by campaign

    Subscription revenue joins the install data, so each campaign shows return on ad spend, not only cost per install.

Measure this on your own app with Airbridge Core

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How we built this teardown

  • Revenue and downloads are third-party estimates from AppKittie, snapshot Oct 16, 2026. Store intelligence estimates for a single app can be off by 30% or more. Treat them as a range, not a figure from the developer. Daily revenue and download series cover 302 days ending Oct 18, 2026.
  • Ads come from the public Meta Ad Library. "Days live" counts days since an ad first appeared. Spend and audience breakdowns start from Meta's EU transparency figures; country splits outside the EU are AppKittie models.
  • Prices, ratings and ranks come from the App Store (US storefront) on the same date. Prices differ by country and by paywall offer. Review stats use the latest 200 US reviews from Apple's public review feed.
  • Category medians are computed across 80 Entertainment apps with active Meta ads in our set of 860 subscription apps.
  • Written by Hyunjong Choi. Ads, prices and estimates are refreshed every 30 to 90 days. Updated Oct 19, 2026.

Top Entertainment apps by estimated revenue

All 25 ›
#AppEst. revenue / moAds live
1TikTokTIKTOK PTE. LTD.$126M487
2Disney+Disney Electronic Content, Inc.$51M843
3Paramount+CBS Mobile$44M2,000
4CrunchyrollCrunchyroll, LLC$40M29
5HBO MaxWarnerMedia Global Digital Services, LLC$39M86
17Pocket FMPocket FM Corp$1M2,100

Frequently asked questions about Pocket FM

How much does Pocket FM make?

An estimated $1M a month as of Oct 2026, 4.8x the Entertainment median of $207K and flat (0.0%) versus the previous period. These are AppKittie estimates, not figures reported by Pocket FM Corp.

How much does Pocket FM cost?

Pocket FM sells coins rather than a single plan: 10 in-app purchases at 5 distinct prices on the US App Store, with coin packs at $0.99, $1.99, $4.99, $9.99 and $19.99 and a $4.99 weekly option.

How many ads does Pocket FM run?

2100 active Meta ads as of Oct 2026, 91.3x the category median of 23, plus 121 Apple Search Ads creatives. The 13 top ads are all video; 7 link to Google Play and 6 to the App Store.

How fast is Pocket FM growing?

Slowly on installs, fast on ads. Over 302 days estimated downloads went from 388K to 401K and revenue from $969K to $1.0M a month, both +3.5%. Active Meta ads rose from 1.6K to 2.3K in 39 days.

Where is Pocket FM most popular?

Its best Entertainment ranks are #42 in Austria, #45 in the United States, #46 in Spain, #57 in Germany and #70 in New Zealand. Estimated Meta spend goes 70.2% to the United States and 14.5% to France.

Who makes Pocket FM?

Pocket FM Corp develops Pocket FM. The app launched on Jan 2, 2021, is 69 months old, and was last updated on Oct 6, 2026.

Who does Pocket FM advertise to?

An older and gender-balanced audience: 50.0% of estimated Meta spend targeted men and 49.9% women, with 27.6% going to ages 35 to 44, 26.4% to 45 to 54 and 19.7% to 55 to 64.

Try Airbridge Core free (no sales call)

The install is visible, the subscriber is not. Airbridge Core closes that gap: connect Meta, TikTok, Google and Apple Ads, add one tracking link per creator, plug in RevenueCat, Superwall or Adapty, and each campaign shows revenue instead of installs. The Core plan is $40 a month after 30 free days. Start your free trial.

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Hyunjong Choi

Hyunjong Choi LinkedIn

Go-to-market, Airbridge Core

Works on go-to-market for Airbridge Core, the self-serve attribution plan for subscription apps. Writes these teardowns from public App Store data, the Meta Ad Library and AppKittie estimates.

About Airbridge

Airbridge is a mobile measurement partner for Meta, Google, TikTok and Apple Ads, with native RevenueCat, Superwall and Adapty integrations. Subscription teams like NOICE cut measurement setup time by 75% after switching.